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    Forum moderator: Skar  
    Map Version 1.0 -> 2.1
    -Kobas-Date: Friday, 2010-09-17, 10:45 PM | Message # 1
    Chieftain
    Group: Site Owner
    Messages: 54
    Awards: 0
    Reputation: 29
    Status: Offline
    "XI update" (Map Version 2.1) Date: 29.08.2010.

    Hero abilities levels increased from 4/3 to 15/5.
    Hero max level increased from 25 to 100.
    Improved Terrain even more.
    Damage Show System.
    Monsters are harder.
    New Commands.
    Reduced lag.
    New Items.
    Power Ups.

    "X update"

    New Hero
    New Item Level Up System
    New Terrain
    New monsters spawn System
    New difficulty system
    New abilities

    "IX update"

    Fixed bug with multi Heroes

    "VIII update"

    Fixed Warden hero abilities
    Fixed hints
    Fixed items
    Fixed map name

    "VII update"

    Added New Hero -> Shalis Darkhunter (Varden)
    Added more and improved hints
    Fixed some minor bugs
    Improved Credits

    "VI update"

    Fixed some spells (Roar, Slam)!
    Added countdown timer when hero die!
    Added rewards for killing 250, 500, 1000 and 2500 units biggrin
    If Tree of Eternity is attacked player will see warning
    Some triggers are fixed and improved, there will be less lag!

    "V update"

    Fixed some problems with sounds!
    Some spells are fixed also!
    Added Video (made by Vengeancekael) and Screenshots to Description
    Added hints ingame
    Small but important changes!

    "IV update"

    Added 11 Item Recipes
    Fixed victory/defeat triggers (Pause units not game)
    Added more effects to abilities
    Reduced item cost (some)
    Game Interface was changed a little more
    Fountain of Life will heal only heroes!
    Some small changes (fog, units, effects, tooltips)

    "III update"

    Fixed bug with some item hotkeys
    Fixed victory/defeat triggers
    Fixed no pass region (can't affect dummy units any more)
    Reduced item cost
    Added 3 new items (Magic Staff, Mask of Dead, Circlet of Nobility)
    Changed Monsters Armor
    Some small changes (fog, units, effects, tooltips)

    "II update"

    Fixed bug with units stuck (Ancient)
    Edited game interface
    Player Names Color added
    Fixed Sound
    Changed "No Pass" region (Now damage hero over time)
    Changed attack projectile of Nature Druid

    "I update"

    Fixed unit collision!
    Reduced Potion items cost
    Changed Map Preview
    Removed Font


    Crazy emoticons for sure :D

     
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