"XI update" (Map Version 2.1) Date: 29.08.2010. Hero abilities levels increased from 4/3 to 15/5.
Hero max level increased from 25 to 100.
Improved Terrain even more.
Damage Show System.
Monsters are harder.
New Commands.
Reduced lag.
New Items.
Power Ups.
"X update"
New Hero
New Item Level Up System
New Terrain
New monsters spawn System
New difficulty system
New abilities
"IX update"
Fixed bug with multi Heroes
"VIII update"
Fixed Warden hero abilities
Fixed hints
Fixed items
Fixed map name
"VII update"
Added New Hero -> Shalis Darkhunter (Varden)
Added more and improved hints
Fixed some minor bugs
Improved Credits
"VI update"
Fixed some spells (Roar, Slam)!
Added countdown timer when hero die!
Added rewards for killing 250, 500, 1000 and 2500 units
If Tree of Eternity is attacked player will see warning
Some triggers are fixed and improved, there will be less lag!
"V update"
Fixed some problems with sounds!
Some spells are fixed also!
Added Video (made by Vengeancekael) and Screenshots to Description
Added hints ingame
Small but important changes!
"IV update"
Added 11 Item Recipes
Fixed victory/defeat triggers (Pause units not game)
Added more effects to abilities
Reduced item cost (some)
Game Interface was changed a little more
Fountain of Life will heal only heroes!
Some small changes (fog, units, effects, tooltips)
"III update"
Fixed bug with some item hotkeys
Fixed victory/defeat triggers
Fixed no pass region (can't affect dummy units any more)
Reduced item cost
Added 3 new items (Magic Staff, Mask of Dead, Circlet of Nobility)
Changed Monsters Armor
Some small changes (fog, units, effects, tooltips)
"II update"
Fixed bug with units stuck (Ancient)
Edited game interface
Player Names Color added
Fixed Sound
Changed "No Pass" region (Now damage hero over time)
Changed attack projectile of Nature Druid
"I update"
Fixed unit collision!
Reduced Potion items cost
Changed Map Preview
Removed Font